
| Version | |
| 0.1 | |
| Description | |
| A simple 'game' designed to show how a game can be built. It's a 2D-style game written with Direct3D8 (DirectGraphics). It uses my dhEngine to take care of the startup/shutdown and other minor annoying details. I needed a simple idea that wouldn't tax my (non-existant) artistic abilities, thus Doodle Invaders was born! I tried to keep things very simple, so there are no fancy features in the 'game'. If there appears to be a lot of interest, I'll consider a version which will add more features to make it more of a useful game. The Bullet Time sound effects are from Max Payne all of the rest were created by me. | |
| Requirements | |
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| Features | |
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| Controls | |
| ESCAPE - Quit Left/Right Arrow keys - Move Left/Right Spacebar - Fire Enter - Enter Bullet Time (press again to leave) When you clear a level, a new one appears and that continues until you get bored and quit. | |
| Download | |
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| Mods | |
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