|0.4 - April 9, 2002|
A simple Direct3D Wrapper. It encapsulates a lot of the startup/shutdown code used in my tutorials. Newer D3D8 tutorials will use this class. Currently it's in a very rough state with minimal inline docs. This will change.
My choice to use this in my newer tutorials is to shift focus on to the new elements being explored. This way the tutorial code does not have to include all the startup and shutdown and initialization that they all need.